Wednesday, March 31, 2010

Team Fortress 2

Yo sup ya'll.
Unfortunately, not like anyone cares, but I won't be talking about manga this time. I'm just unmotivated right now lol.But I'll be talking about something else. This time I'll be talking about one of the games that I currently play, Team Fortress 2. It's a game for Xbox 360 and for the PC too (a Mac version came out recently so if you own a Mac and you want to play this game, then you certainly can now!)

If you do not know about this game, but you want to check it out, here's the link.

http://www.teamfortress.com/

Basically it's a online multiplayer FPS game.
FPS stands for "first person shooter" if you did not know that.
And if you're wondering, this ain't a free game IF you want to play with online people...there are always free versions but I'm not sure if you can play online with them...my friend has one but I don't recall him saying anything like being able to play with people online. Anyways..

Just like any other FPS games, you just go around, shoot/kill people. But this game has things called "achievements" which probably is the reason why people still continue to play this game. You earn these achievements by ...well achieving a certain objective...lol.
The more achievements you have, the more items you can unlock to make yourself more powerful (with powerful weapons) and etc...too lazy to explain it throughly. Go try the game out yourself...lol.
There's basically 9 classes you can choose from to play with. They are...

Scout
Soldier
Pyro
Demoman
Heavy
Engineer
Medic
Sniper
Spy

The Scout, Soldier, and Pyro are the offense-based classes,
Demoman, Heavy and Engineer are the defense-based classes,
while the Medic, Sniper and Spy are the support-based classes.

Personally I prefer being a Medic or Sniper because I don't have to carry the offensive load and I prefer helping people out..but yeah anyways, check this game out, it's pretty fun.
When I don't play Pokemon, I play this and once I start the game up, I tend to not quit the game till like 3 am in the morning! LOL

Well that's the end of this session. Peace.

Tuesday, March 30, 2010

BIG BANG!!!

Sup viewers. been a while since I blogged here since i've been pretty busy recently. but anyways, if any of ya'll listen to korean pop then this is some news for YOU! big bang, in my opinion korean's version of backstreet boys ;), is coming back to the music scene after a 2 year absence from korea!! :D

somewhat related news, if you listen to G-Dragon, front man of Big Bang, then have i got something for you. His new concert album, named Shine a Light, just came out recently. It features 2 CDs, the first CD is from his concert, 2nd one is with remixes, including this one.


It's Heartbreaker WITH FLO RIDA.

but anyways, i have the download links to his cds.
if you can, go support him by buying the actual album! :D

http://www.mediafire.com/?sharekey=76a8c0e7c7a5b47b2d795af968d2dd5ce5bc1cad031b116ddaada8390b259c5f


this link contains 2 .rar files for both cds.

in my next blog i'll probably be talkin about the manga i read and hopefully you'll like them too if you're interested in the romance genre.

Saturday, March 27, 2010

How to install Photoshop Elements 6 (Easy)

Alright, this is honestly fool proof. Just follow the instructions, and you'll be on your way to getting Photoshop Elements 6.

Photoshop Elements 6
Photoshop Elements 6

DOWNLOAD & INSTALL

Again, no files are hosted on here. It's part of my collection. I own the original program. So this is perfectly ok. It's hosted on megaupload.

Follow the instructions, and if you don't understand, you can ask me on MSN.

1) Download the file here!

http://www.megaupload.com/?d=UP97A1JG

It is about 450.9 MB. It should take around from 1 hour to half an hour depending on your speed.

2) After you have downloaded the file, extract it onto your desktop. Inside the extracted folder contains only 2 files. One is the serial which came along with my package, and the other is the setup.exe.

3) Run the exe, following the installation instructions.

4) After you have installed it, it will ask you to restart (Not sure if it will, cause I installed this yesterday to make sure, so I can't remember off the top of my head.) or ask you to run it.

5) Restart if it asks you to, but don't if your computer is slow and takes a long time to reboot.

6) Run the program. It will ask you to enter a serial number which came with the product. Go to the extracted folder once again, and grab the serial number.

7) Paste, and the program will validate. Once confirmed, your all set.

Thursday, March 25, 2010

Sports TV Stream



















Is there ever a time when you wish to watch your favourite sports game, but you can't find it on any of your channels?? Well for all those who want to catch all the daily games, check out this site: It has Soccer, NBA, and College basketball for those who are interested.

Sunday, March 21, 2010

Pokemon blog 2

Ever played Pokemon, and you come across these gym leaders with exceptionally ironic names?
Example: Brock...the Pokemon he uses is Rock type... cool eh? probably not. This is something I found and I do not take credit for it and I thought I might share it with you guys. *I edited this a bit but the main idea/concept was from the original posting dude or w/e u may call him*

Name of Gym Leader ( Type ) - Relation

Brock(Rock) - Rock
Misty(Water) - Mist
Lt. Surge(Electric) - Surge
Erika(Grass) - (Heather) Plant
Sabrina(Psychic) - teenage witch (?)
Koga(Poison) - Ninja (usually associated with poison I suppose...)
Blaine(Fire) - Blaze
Giovanni(Ground) - Geo

Falkner(Flying) - Falcon
Bugsy(Bug) - Bugs
Whitney(Normal) - White (as in "plain")
Morty(Ghost) - Mort (death)
Chuck(Fighting) - Chuck (as in "throw")
Jasmine(Steel) - a type of stone
Pryce(Ice) - Ice
Clair(Dragon) - Clairvoyant (?)

Roxanne(Rock) - Rocks
Brawly(Fighting) - Brawl
Wattson(Electric) - Watt
Flannery(Fire) - Flame
Norman(Normal) - Normal
Winona(Flying) - Wind
Liza & Tate(Psychic) - Levitate
Wallace(Water/Ice) - Water/Ice
Juan(Water) - Water (starts with same sound, that's about it)

Roark(Rock) - Rock
Gardenia(Grass) - Garden
Maylene(Fighting) - Melee
Crasher Wake(Water) - Crashing Wave (?)
Fantina(Ghost) - Phantom
Byron(Steel) - Iron
Candice(Ice) - Ice
Volkner(Electric) - Voltage

Special thanks to Jish of GameFAQs
http://www.gamefaqs.com/boards/genmessage.php?board=960099&topic=54025534&page=2

Also one which all original Pokemon followers know..
Mew and Mewtwo...

I did not think of this one but took me a while to notice it. The original legendary trio....

Articuno, Zapdos, Moltres

Spanish for 1, 2 and 3.

That's it for now.

Pokemon blog 1

Yo, sup. I'm the other "dude" who does the blogging on this site. You'll usually see me doing some Pokemon stuff and whatnot. So yeah whatever.
I'm bored of studying for flippin Calculus, so yeah.
If you actually play Pokemon then cool, cause you should know by now that Pokemon HeartGold and SoulSilver came out last Sunday (for North America)!!! They're remakes of the famous Pokemon Gold/Silver series. Anyways I found some pretty weird things while playing this game...hope you get the joke(s) if not, then whatever.
There is this trainer couple on Route 47 I believe, right between the Safari Zone and Cianwood City/Town WHATEVER. They battle with the Pokemon Onix and Cloyster...

Yeah. No comment on that.

Another one is when you are facing Jasmine (6th gym leader located in Olivine City, ohhh she's so adorable LOL). She uses a Steelix and 2 Magnemites...see for yourself.
So 2 of these magnet type dudes and 1 ...whatever-you-want-to-call-it
LOL
And one last thing...when you are at the Underground in Goldenrod City, you face your rival...(eugh he's such a douche.) Anyways, sometime during your battle, I believe it's when he is down to 1 last Pokemon, he says:

Why so serious?

HUH. You kidding me? You ain't the joker ! I basically stopped at that moment and "lol"ed. But yeah... hm.. I'm not that far into the game, unlike some people who actually HAD spring break/march break or whatever, I still have flippin lectures to attend. But yeah...

These things I would not really have noticed if it weren't for the GameFAQs Pokemon HeartGold forums... I'm too lazy to find the thread because there are too many to search through to find this particular thread...

If you did not get the game yet, it's $39.99 INCLUDING THE POKEWALKER. And if you're wondering...Yes I do carry that Pokeball (POKEWALKER) around with me on campus. :D
MULTI-TASKING FTW!

Peace out.~

NBA 2K10 PC PATCH






The new NBA 2K10 Patch for the PC has been released. Depending on what version you have for your PC, you should download the correct one or else it will not work.



Europe

North America

Here's the official Change log:

NBA 2010 patch v1.1

2K Sports has issued a patch for NBA 2K10, upgrading to v1.1 the PC version of this title developed by 2K Sports’ Visual Concepts studio.

Change Log:

* – Corrected a framerate issue that was causing noticeable slowdown in the paint in specific arenas.
* – Corrected a framerate issue that was causing noticeable slowdown during NBA D-League games.
* – Fixed an issue where Coach Settings were not properly saving to the user’s Settings file.
* – Addressed an issue where the user would enter into a game where there would either be no crowd present or the opposing team would not appear on the court.
* – Fixed an issue where users would get NBA Blacktop rules (no intentional fouls, no 3-in-the-key, etc.) turned on when attempting to play a Quick Game.
* – In-game saves should now load up correctly in the Playoffs game mode.
* – Users are now able to assign any jersey number to a player, on any team, when playing outside of The Association game mode.
* – Games played in the NBA D-League should now have appropriate sized crowds.
* – Fixed a slowdown issue during stoppages of play with created teams.
* – Made a change to where the value for headband colors is stored at. These changes can now be made through Living Roster releases once the patch is released.
* – When using the Living Roster, users can now play standard Quick Games with players who are injured in real life.
* – The Dunk Off trophy should now be unlocking when the requirements have been achieved.
* – The Upcoming Matchups and Rebounding Leaders overlays should no longer obstruct the camera during NBA Today/My Player play.
* – During NBA Today/Association games, the ‘Upcoming Schedule’ overlay will no longer obstruct
* gameplay.
* – Fixed an issue where the substitution overlay would sometimes briefly cover the action on the court.
* – Blank overlays should no longer quickly appear/disappear during gameplay.
* – The camera will no longer cut away to the nosebleed cam mid-free throw during NBA Today/My Player play.
* – The ‘On-Ball Defense’ column should now properly perform ascending/descending sorts

GAMEPLAY

* – Tuned shooting percentages across the board, particularly in the paint where more shots are now initiated with contact.
* – Addressed a rare occurrence where the referee would hold on to the ball and not pass it to the shooter during free throw shooting situations.
* – Fixed a soft hang on an inbound where the inbounding player would miss the ball handoff from the referee.
* – 360 Specialty Dunks can now be triggered if the player has one assigned
* – Plays will no longer break when the user strays slightly from the intended path.
* – Both User/CPU alley-oop success has been toned down such that only realistic attempts should now be completed.
* – Assists should now only be credited to the passer at appropriate times.
* – The CPU should no longer pass the ball to a teammate when the recipient has a foot out of bounds.
* – Bad passes should be less inaccurate now. They still happen with similar frequency, but some passes can be recovered now.
* – CPU players now have better logic behind their turbo energy management (which will keep them fresher for key moments in the game).
* – CPU players should now be more aware of being called for 3 second violations.
* – Defensive assist is now turned off when the ball is not in play.
* – The dribbler should no longer teleport back a few feet on the court following a two player steal attempt.
* – Players with unique free throw stances (ex., Paul Pierce) will no longer slide into position to shoot the free throw.
* – Point Guards should no longer end up out of bounds during baseline inbounds coming out of a timeout or dead ball.
* – Fixed a case where the PG would run in a circle (in anticipation of receiving the ball) in the backcourt during transitions.
* – Players should no longer get stuck in the post in a single player hold-ball animation (often leading to a 24-second violation) when trying to drive to the basket.
* – Fixed an issue where the user was unable to give certain players their player-specific animation packages.
* – Fixed an issue with a baseline layup where opposing defenders weren’t able to create contact when the animation played out.
* – Addressed a specific dunk animation that would sometimes not result in a made basket despite a successful dunk.
* – The user should now notice more over-the-back calls on rebounds when the boxed out player attempts a rebound.
* – Improvements to the ‘walk the dog’ inbounds play including increased velocity on the inbound.
* – Pass accuracy has been toned down for passes out of a double team, passes out of contact shots, and non-inbound full court passes.
* – Only 1 timeout is deducted from the total when the CPU calls a timeout for the user.
* – CPU players are now much more selective when choosing to pass the ball while attacking the basket.
* – Offensive rebounds are now much tougher to grab following missed free throws.
* -Corrected a bigman layup animation that often resulted in an airball.
* – When played locked, the CPU will no longer throw a full court pass following a missed shot due to the user rapidly pressing the ‘Y’ button for the rebound.
* – A good number of other changes aimed towards increasing user satisfaction have also been made in this release. These will be apparent as you play the game (ex. The referee will now utilize a bounce pass rather than a chest pass when passing the ball to the shooter during free throw situations, plays will now start quicker when the user manually calls a play, etc.).

ONLINE

* – Improved performance and stability for all online game types.
* – Corrected an issue in Team-Up play where all players would sometimes see the same player (PG) listed in all substitution slots.
* – Removed the spotlights for online play only to improve performance during stoppages of play.
* – Corrected an issue with the My Player Pick-Up games that would sometimes cause games to diverge upon initiation.
* – Fixed an issue where online Association games would diverge at halftime if neither user skipped through the presentation sequence.
* – Fixed a hang that would sometimes occur when making substitutions during an online Association game.
* – Fatigue should now behave as expected during private Team-Up games.
* – Fixed a hang in Who’s Online that would occur when the user scrolled quickly with a large number of friends on the list.
* – Fixed an issue with the Screenshot Upload feature that would sometimes upload an incorrect screenshot.
* – Fixed an issue where a user’s consecutive win streak would get reset to zero if the user won a game where his/her opponent quit out of the active game.
* – Fixed an issue in private matches with friends where all users would disconnect when attempting to play a second game.
* – Fixed an issue where games in online leagues would diverge if users made changes to the default roster.
* – Addressed an issue where completed ranked games would sometimes not report the results to the server.
* – Fixed a Team-Up divergence that occurred when users would rapidly press the ‘Start’ button during the loading screen.
* – Addressed a crash in leagues that would occur when the league was using an out of date roster.
* – Addressed a divergence in leagues that would occur when the league was using a custom roster and/or had a league size larger than 12 users.
* – Fixed a rare occurrence where some users would experience a crash during the ‘Connecting to Host’ dialog.
* – Improved connection times when attempting to connect to an opponent.
* – Fixed a rare hang on the ‘Closing Match’ dialog that appears at the conclusion of a Team-Up game.

MY PLAYER

* – Fixed an issue that would cause a clone of the user’s player to be created when changing teams at the end of the Summer Circuit.
* – Addressed an issue where users would occasionally hang (often after winning the Finals MVP) when advancing past the end of the season.
* – The logic that determines whether or not you get an invite to Training Camp, make the NBA team, and get an invite from an NBA team while in the NBA D-League have all been changed to be a little more forgiving.
* – Resolved an issue where the 2K Insider was not informing the user of his/her contract status at the conclusion of a 10-day contract.
* – The user’s ‘Drills Remaining’ value will now be properly saved as new drills are accumulated throughout the NBA/D-League season.
* – Users who are currently in the Playoffs time period of their seasons will no longer be disconnected from Pick-Up games after the first made basket of the game.
* – The NBA 2K Insider will no longer incorrectly tell the user he has an important decision to make when a decision doesn’t need to be made.
* – Fixed an issue that was causing incorrect game results to be posted to the Standings when the user chose to participate in a drill immediately after a played game.
* – Tuned the substitution logic such that users should no longer be substituted out only to be substituted in at the next dead ball.
* – Decreased steal success when playing My Player Pick-Up games.
* – Addressed an issue that would cause the Finals celebration to occur after the third win of a series when the user finished that game on the bench.
* – Animation packages will no longer be reset to the ‘best’ package every time a corresponding attribute is upgraded.

ASSOCIATION

* – Users are now able to sign free agents during the season once the player re-signing deadline has passed.
* – Fixed an issue where player ratings would drop upon the successful completion of a Development Drill.
* – Fixed an issue where the number of players the user had sent down to their D-League affiliate wasn’t getting reset despite recalling players back to their NBA team.
* – ‘Recent Games’ scores will no longer be erased when exiting from practice.
* – The commentators will no longer refer to players as having scored 0 points when that is not appropriate.
* – Fixed an issue where draft classes loaded in future years would change the age of the prospects inside the draft class. They should now have the same age they were created with.
* – CPU teams will now trade amongst themselves during 30-team Associations when the user has automated the Player Trading task for all of the teams.
* – Addressed a case where players would not show up on the roster once they were signed by a team.
* – The ability for the user to upload their Association stats/standings to the blog interface on 2KSports.com has been added.
* – Tuned the Player Progression system such that Shot Tendencies will progress/regress over a player’s career. Additionally, general Player Progression/Regression has been slightly increased as well.
* – 10-day contracts should now work in year 2 and beyond.
* – Lower rated players should now be more accepting of the ‘Role Player’ role.
* – Stats accumulated during NBA D-League games will no longer register as Season/Career Highs for players.
* – Corrected an issue where users were able to continue drafting players once the NBA Draft had ended.
* – Users should no longer have an obstructed view of the court when performing Development Drills.
* – Users should no longer be able to see the overall rating of players during the NBA Draft.
* – Corrected an issue where backloaded contracts were getting incorrectly multiplied in the latter years of the contract.
* – In Season mode, users are now able to sign players from the free agent list.
* – In Season mode, users are now able to trade players without needing to follow salary cap guidelines.

NBA 2K10 is expected to deliver the most realistic, stylistic, and feature-rich simulation experience ever available in the NBA 2K franchise – from gameplay to graphics, presentation and online features.

NBA 2K10 raises the bar this season with the most realistic, stylistic, and feature-rich simulation experience ever available in the NBA 2K franchise – from gameplay to graphics, presentation and online features. Giving fans what they have long requested, the all-new My Player career mode allows fans to create their own ultimate NBA player and guide his every career move. NBA Today offers real world matchups, news and stats automatically streamed right into the game, along with keeping commentary and overlays fresh and up to date based on what is really happening in the NBA.

NBA 2K10 raises the bar for authenticity this year with groundbreaking new features:

* NBA Today: Real world matchups, news and stats automatically stream right into the game. NBA Today keeps commentary and overlays fresh and up to date based on what is really happening in the NBA.
* My Player: Giving fans what they have long requested, the all-new My Player career mode allows fans to create their own ultimate NBA player and guide his every career move. Players start as an undrafted rookie in the Summer Circuit, and if their skills become advanced enough, they may get an invite to participate in an NBA team’s training camp or end up in the NBA Development League. The road to being an NBA star is a long and hard battle, and each player has the opportunity to create their own unique experience making it to the league.
* The Association: The Association strives to be the best franchise mode in sports video games. Full incorporation of the NBA Development League and the ability to control all 30 NBA teams at once, including restricted free agency, real-time practice, an all-new player progression system, and a host of other enhancements gives NBA 2K10 players the tools to rule the court and lead their team to victory.
* Crews: Crews, a new online feature, allows dedicated online players to round up their friends and build the ultimate squad using either created players from My Player or an actual NBA team. Players can go online and battle other Crews for bragging rights and progression points as they try to climb their way to the top of the Crew leaderboard rankings.
* Signature Play: Signature Play pulls together all of NBA 2K’s player Signature Styles and adds in all-new Signature Tendencies and facial expressions, creating NBA 2K10 teams that play and react like their real life counterparts for an unbelievably realistic NBA experience. Improved easy-to-use offensive controls for dribbling and post game let players pull off ankle breaking IsoMotionTM moves and dominate from the perimeter to the paint. Gamers can shut down teams like never before with innovative defensive controls that allow you to shadow your opponent’s every move, deny position off-ball, and even select different approaches to contest shots.


For more information, please go to the official 2k10 website.

http://www.2ksports.com/games/nba2K10


If your wondering why your getting a No CD/DVD in tray error after you have installed the new patches, then it's because the new patch stops games from being pirated. There should be a crack for this soon, so when it does appear, this post will be edited.

Also, if you do NOT get this patch, you will not be able to receive any future updates (roster changes, NBA today, online gaming, etc.) until you have properly patched the game to V1.1.


EDIT: THE PATCH FOR V1.1 HAS BEEN RELEASED, PLEASE GO HERE TO DOWNLOAD IT!


http://www.nbavg.com/nba-2k10-patches-downloads-f5/nba-2k10-update-1-1-crack-vitality-t640.html

Saturday, March 20, 2010

Starcraft 2 Beta Installation



















How to Install Starcraft 2 Beta?

This is a step by step tutorial on how to setup/install/download Starcraft 2 Beta. You don't need a beta key for this, and it's pretty simple to do! But listen up carefully, so you get it right the first time!

First thing's first, You'll be the game client. If you don't have it download it here:

Megaupload
http://www.megaupload.com/?d=BZZAAXPN SCII.part1.rar
http://www.megaupload.com/?d=4JHYKEW5 SCII.part2.rar

It's about a 1GB, so depending on your speed it'll vary as to how long it should take to download.

Once you download both files, you'll need Winrar to extract the files. Get a trial of Winrar here.

Open the folder after you have extracted it. Install the game labelled SC2 Beta. Let the game update itself after you have installed it.

After you have installed it, go to the folder that you installed the game in. You'll now need to install the AI package in order to play vs the AI.

Download the AI script here: http://www.mediafire.com/?mvdktjwodyq

Open the AI folder, and copy the icon that's included in the mods>sc2 liberty mod folder.

Go to the folder that you have SC2 Installed and under the same folder name that you got the AI, copy and replace the existing one on your computer.

Once done, you'll need the lazy launcher which can be found here: http://www.mediafire.com/?mon3ntwhit2

Your almost done, extract the lazy launch application with Winrar.

Last step! You will finally need some Starcraft 2 Maps! You can google these (Just type in SC 2 Maps) or go here http://sc2.nibbits.com/maps/ for maps.

How to Play the Game

1) Open Lazy Launcher
2) Choose a map that you have downloaded from the above site or any other website that has SCII Maps.
3) You should get a loading screen, after you have done this!
4) Enjoy!

Note: Some maps might not work! It does not mean you did anything wrong, it is just that the map is somehow messed up.

If you have any questions, you can:

1) Ask here (Leave a comment)
2) Follow me on twitter and ask there: http://twitter.com/colinpang

If you like these type of posts, please subscribe to the blog by clicking "Follow" at the top!

If you download, please say a little thanks ;)